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Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Nc3/3...Nf6/4. Nxe5/4...Nxe5

Halloween Gambit Accepted
a
b
c
d
e
f
g
h
8
7
6
5
4
3
2
1
8
7
6
5
4
3
2
1
a
b
c
d
e
f
g
h

Position in Forsyth-Edwards Notation (FEN)
Moves: 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5


4. Nxe5 - Halloween Gambit Accepted

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4...Nxe5

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Blacks accepts the gambit and takes the knight, thinking they're good. Previous move may seem like a blunder, but this position gives you 53% on win. On the meanwhile White can launch a good attack by playing d4 and pressuring the center. This move can lead to many variations.

For Black to succeed the most, they have to play in a way that undevelops their pieces at first, which seems very strange, but then as White develops their queen, making sure not to lose defense of the b7 pawn by moving their bishop, and pushing back White's threats possibly a turn in advance. Eventually, Black will gain back space and will be able to develop their pieces again.

Theory Table

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For explanation of theory tables, see theory table and for notation, see algebraic notation.

1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5 Nxe5

5 6 7 8 9 10 11 Evaulation
d4

Nc6

d5

Bb4

dxc6

Nxe4

Qd4

Qe7

Be3

Nxc3

Qxg7

Nd5+

c3

bxc3

=/+
...

Ng6

e5

Ng8

Bc4

d5

Bxd5

c6

Bb3

Bb4

O-O

Bxc3

bxc3

N8e7

=+