King's RepositoryのロゴKing's Repository

Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bb5/3...f5/4. exf5

Ruy Lopez, Schliemann Defence Acc.
a b c d e f g h
8 a8 black rook b8 black king c8 black bishop d8 black queen e8 black king f8 black bishop g8 black knight h8 black rook 8
7 a7 black pawn b7 black pawn c7 black pawn d7 black pawn e7 black king f7 black king g7 black pawn h7 black pawn 7
6 a6 black king b6 black king c6 black knight d6 black king e6 black king f6 black king g6 black king h6 black king 6
5 a5 black king b5 white bishop c5 black king d5 black king e5 black pawn f5 white pawn g5 black king h5 black king 5
4 a4 black king b4 black king c4 black king d4 black king e4 black king f4 black king g4 black king h4 black king 4
3 a3 black king b3 black king c3 black king d3 black king e3 black king f3 white knight g3 black king h3 black king 3
2 a2 white pawn b2 white pawn c2 white pawn d2 white pawn e2 black king f2 white pawn g2 white pawn h2 white pawn 2
1 a1 white rook b1 white knight c1 white bishop d1 white queen e1 white king f1 black king g1 black king h1 white rook 1
a b c d e f g h

Schliemann Defence Accepted

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This move is alright, but gives Black a slight edge, as they will regain the lost pawn with extra tempi and space after 4... e4.

White's main move is then 5. Qe2, pinning and attacking the e4 pawn. 5... Qe7 is best for Black, avoiding the pin and renewing the threat on the knight on f3. Now White can try 6. Bxc6 with the idea of moving the knight to d4 to protect f5. If 6... dxc6, 7. Nd4 can be followed by Ne6 in some lines, such as after 7... Qe5. After 6... bxc6 7.Nd4, Black will likely play 7... Nf6, and eventually either Qe5 or c5 and then d5 to try to win the pawn back.

If 5. Bxc6, Black will play 5... dxc6 and Bxf5 with a White can also try 5. Ng1, threatening Qh5+, and Black will likely respond 5... Qg5.